marginal performance update
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parent
dd89b6fa15
commit
05995310de
1 changed files with 3 additions and 3 deletions
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@ -136,13 +136,13 @@ window.addEventListener("resize", onWindowResize);
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let controls = new OrbitControls(camera, labelRenderer.domElement);
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let controls = new OrbitControls(camera, labelRenderer.domElement);
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controls.enablePan = false;
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controls.enablePan = false;
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controls.minDistance = 8;
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controls.minDistance = 8;
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controls.maxDistance = 10;
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controls.maxDistance = 12;
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controls.enableDamping = true;
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controls.enableDamping = true;
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controls.autoRotate = false;
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controls.autoRotate = false;
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// <GLOBE>
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// <GLOBE>
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let counter = 200000;
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let counter = 50000;
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let rad = 5;
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let rad = 5;
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let sph = new THREE.Spherical();
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let sph = new THREE.Spherical();
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@ -179,7 +179,7 @@ let g = new THREE.BufferGeometry().setFromPoints(pts);
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g.setAttribute("color", new THREE.Float32BufferAttribute(clr, 3));
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g.setAttribute("color", new THREE.Float32BufferAttribute(clr, 3));
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g.setAttribute("uv", new THREE.Float32BufferAttribute(uvs, 2));
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g.setAttribute("uv", new THREE.Float32BufferAttribute(uvs, 2));
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let m = new THREE.PointsMaterial({
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let m = new THREE.PointsMaterial({
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size: 0.1,
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size: 0.14,
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vertexColors: false,
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vertexColors: false,
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color: new THREE.Color(0x743c2f),
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color: new THREE.Color(0x743c2f),
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onBeforeCompile: (shader) => {
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onBeforeCompile: (shader) => {
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