From 7d1786df262cfdf83e6f4b54de71c43f8d6f8f2d Mon Sep 17 00:00:00 2001 From: brooke Date: Wed, 18 Sep 2024 17:13:00 +0000 Subject: [PATCH] Update content/posts/gsplat.md --- content/posts/gsplat.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/content/posts/gsplat.md b/content/posts/gsplat.md index bcfad27..7020cdf 100644 --- a/content/posts/gsplat.md +++ b/content/posts/gsplat.md @@ -8,9 +8,9 @@ TOC = false # What is all of this? -I've been interested in [photogrammetry](https://en.wikipedia.org/wiki/Photogrammetry) and projection scanning for quite a while, but I've never really had a good way of capturing things a bit more artistically. GSplatting, or [3D Gaussian Splatting](https://repo-sam.inria.fr/fungraph/3d-gaussian-splatting/), is a form of capturing scenes in a way that preserves the visual quality but doesn't provide an actual [polygonal](https://en.wikipedia.org/wiki/Polygonal_modeling) model. +I've been interested in [photogrammetry](https://en.wikipedia.org/wiki/Photogrammetry) and projection scanning for quite a while, but I've never really had a good way of capturing scenes in a way that is akin to "archiving" your surroundings. GSplatting, or [3D Gaussian Splatting](https://repo-sam.inria.fr/fungraph/3d-gaussian-splatting/), is a form of capturing scenes in a way that preserves the visual quality but doesn't provide an actual [polygonal](https://en.wikipedia.org/wiki/Polygonal_modeling) model. -Unlike photogrammetry, GSplatting provides a fairly realistic gaussian of the captured scene that can be viewed using very little computational resources, this is a big reason why Nvidia is investing time into NeRF (actually something completely different but they're similar in output). +Unlike photogrammetry, GSplatting provides a fairly realistic gaussian of the captured scene that can be viewed using very little computational resources, this is a big reason why NVidia is investing time into NeRF (actually something completely different but they're similar in output). Anyways, here's a quick demo that allows you to view models in a browser, I may add a few different gaussians that I've been working on, but currently I'm borrowing `bonsai-7k-mini.splat`. You can check out the code [here](https://git.myco.systems/mycosystems/coop.myco.systems/src/branch/main/content/posts/gsplat.md), and [here](https://git.myco.systems/mycosystems/coop.myco.systems/src/branch/main/static/posts/gsplat).