diff --git a/content/docs/3d-scanning/2024-05-31-17-55-11.mp4 b/content/docs/3d-scanning/2024-05-31-17-55-11.mp4 new file mode 100644 index 0000000..72ad18c Binary files /dev/null and b/content/docs/3d-scanning/2024-05-31-17-55-11.mp4 differ diff --git a/content/docs/3d-scanning/2024-05-31-17-55-14.mp4 b/content/docs/3d-scanning/2024-05-31-17-55-14.mp4 new file mode 100644 index 0000000..970aaea Binary files /dev/null and b/content/docs/3d-scanning/2024-05-31-17-55-14.mp4 differ diff --git a/content/docs/3d-scanning/_index.md b/content/docs/3d-scanning/_index.md index 6d77c03..b982f7a 100644 --- a/content/docs/3d-scanning/_index.md +++ b/content/docs/3d-scanning/_index.md @@ -33,4 +33,11 @@ Below you can see an example of a 3D guassian using the method "splatfacto", cre left click rotate, right click pan - \ No newline at end of file + + +Below are some pre-rendered scenes based on the [nerfacto](https://docs.nerf.studio/nerfology/methods/nerfacto.html) method also developed by nerfstudio. Though I have found that in some context the "splatting" method produces a smaller file and is more efficient to run, NeRF still provides pretty excellent quality. + +{{< cards cols="2" >}} + + +{{< /cards >}} \ No newline at end of file